Wii Fail
It's been quite a while since my roommate purchased a Wii and I can honestly say we've played it about twice. It sounded like fun at first, using the Wiimote, playing some Metroid, goofing off on Wii sports but looking back, it's a waste of time and money and a failed experiment in my eyes.
When purchasing the Wii, $250 bucks sounds great. Until we got to the store and realized there was a ton of shit that you have to pile on if you actually want to have fun with it. On top of the base price there are extra Wiimotes (I hate the name, and I'll gripe more about these in a minute) at the oh so fantastic price of about $50 bucks for the main controller and nun-chuck attachment. Wired adapter if you don't have wireless interwebs (we do thankfully). A SNES style controller if you want to download old SNES and NES games and of course the games themselves. Of the games purchased the only one where the Wiimote functioned well (not great mind you) was House of the Dead: Overkill. Trying to play Metroid, No More Heroes, Red Steel, and even some of the Wii sports was an exercise in frustration trying to get the system to do what you told it you wanted to do. It's more expensive than meets the eye.
The graphics and controls are god awful. The controller may have gone through some changes over the years with the additions of buttons and better ergonomics but the basic idea has remained the same, and for one reason, it works. While the Wii has been a commercial success the controls make playing the games for it even harder and more frustrating. I had the same problem when playing the DS and forced to use the stylus even though the control pad would have been easier (it would have been nice to have the option). Motion sensing technology is neat and all, and Natal was great from a technology standpoint but I never feel more immersed in a game using a Wiimote and it never responds as well as they should.
Our Wii is currently collecting dust and I don't see that ever changing.
When purchasing the Wii, $250 bucks sounds great. Until we got to the store and realized there was a ton of shit that you have to pile on if you actually want to have fun with it. On top of the base price there are extra Wiimotes (I hate the name, and I'll gripe more about these in a minute) at the oh so fantastic price of about $50 bucks for the main controller and nun-chuck attachment. Wired adapter if you don't have wireless interwebs (we do thankfully). A SNES style controller if you want to download old SNES and NES games and of course the games themselves. Of the games purchased the only one where the Wiimote functioned well (not great mind you) was House of the Dead: Overkill. Trying to play Metroid, No More Heroes, Red Steel, and even some of the Wii sports was an exercise in frustration trying to get the system to do what you told it you wanted to do. It's more expensive than meets the eye.
The graphics and controls are god awful. The controller may have gone through some changes over the years with the additions of buttons and better ergonomics but the basic idea has remained the same, and for one reason, it works. While the Wii has been a commercial success the controls make playing the games for it even harder and more frustrating. I had the same problem when playing the DS and forced to use the stylus even though the control pad would have been easier (it would have been nice to have the option). Motion sensing technology is neat and all, and Natal was great from a technology standpoint but I never feel more immersed in a game using a Wiimote and it never responds as well as they should.
Our Wii is currently collecting dust and I don't see that ever changing.


